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Sophie Games

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Sophie Games

Sophie Games is an indie studio with one obsession: capturing the feel of Napoleonic command without the tedium of pausing every two seconds or the unrealism of taking turns. Our answer is Lines of Battle, a tactical wargame built on a simultaneous WeGo system. You and your opponent plan your orders at the same time, commit, and then the turn plays out as a continuous resolution phase where battles, charges, and routs unfold together.

It's a system that rewards reading your opponent, anticipating their plan, and trusting your formations to do what you told them to do, even when things go wrong. Column, line, square, skirmish, every choice locks in before you see the result.

On this channel you'll find devlogs about the WeGo engine, design deep-dives on orders and formations, gameplay footage, AI breakdowns, and the unfiltered reality of building an ambitious strategy game as a small team. Subscribe for the road to release.

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CAN BLUE'S ATTACK BE STOPPED ?!? | Lines of Battle

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